Z-Star
81 compression · 3-piece urethane
- You prefer softer tour feel
- Greenside spin matters more than maximum carry
- You want a controlled mid flight
2026 ROBOT-TEST COMPARISON
Comparisons / Srixon
Z-Star is the softer control choice. Z-Star XV is the firmer speed-and-flight option, especially when a few more yards and a higher driver window matter.
THE QUICK DECISION
Model names do not decide fit. Start with the differences that solve a problem in your game.
81 compression · 3-piece urethane
96 compression · 3-piece urethane
SIDE-BY-SIDE TEST DATA
These averages come from the same independent robot-test conditions. They build a shortlist; they do not predict your exact numbers.
Dispersion area is better when smaller; spin and height are fitting variables, not automatic wins. Source: 2026 MyGolfSpy Golf Ball Test.
At 100 mph, Z-Star XV carried 5.0 yards farther and peaked 3.8 feet higher. It added only 104 rpm of driver spin, making the XV a credible distance-and-height test for this pairing.
The XV produced 99 rpm more 7-iron spin, but standard Z-Star descended 1.3 degrees more steeply. That split is why stopping power should be judged from the whole flight, not spin alone.
Standard Z-Star led the 35-yard wedge result by 275 rpm and delivers the softer feel. XV remains a tour-urethane ball, but its main advantage in this test appeared at the top of the bag.
READY TO TEST THEM?
Use the same course, clubs and shot sequence. A fair head-to-head tells you more than switching balls randomly.
$49.99 test price / dozen
$49.99 test price / dozen
COMMON FITTING QUESTIONS
At the 100-mph robot speed, Z-Star XV carried 259.1 yards. The gap was 5.0 yards, so launch and dispersion should still influence the decision.
Z-Star XV produced 6,362 rpm of 7-iron spin, 99 rpm more than the other model in this test.
No. Swing speed selects the closest test bracket, but your launch, spin, apex, descent angle, dispersion and feel preference determine which profile is more useful.
Play both from the green backward: chips and putts first, then a repeatable wedge and mid-iron shot, and finally the driver. Choose the ball that improves your most important shot without creating a new problem elsewhere.